SEPERATETEXTUREMEMORIES AVAILABLE
This command will return a value of one if the 3D device supports separate texture memories, otherwise zero.
Return Integer=SEPERATETEXTUREMEMORIES AVAILABLE()
This command will return a value of one if the 3D device supports separate texture memories, otherwise zero
sync on : sync rate 60 : hide mouse:cls 0
while mouseclick()=0
set cursor 0,0
print "TEXTURE AVAILABILITY FLAGS"
print "seperate texture memories:";seperatetexturememories available()
sync
endwhile
end
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